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Leela 0.11.0 Beta version slower than 0.10.0

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发表于 2017-9-16 18:41 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
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 楼主| 发表于 2017-9-17 11:52 | 只看该作者
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I've had Leela 0.10.0 play five games against 0.11.0 Beta 1 a few days ago and the beta version only won three of those, so I'm not sure how the playout improvements affect strength.

For reference, the command I've used it


Code:

twogtp.py --verbose 2 --black '/usr/local/bin/leela_0110b1_macOS --gtp --noponder' --white '/usr/local/bin/leela_0100_macOS --gtp --noponder' --komi 6.5 --games 5


Here is a game I just ran with the "beta 3" version. That's on a Linux server with 6 Intel Xeon X5650 2.67 GHz, 24 threads. The beta lost because it misread a life-and-death problem. (The 0.10.0 version's life-and-death behaviour is no less weird.) So the increased evaluation strength is not reflected in its life-and-death or semeai either.
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